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books
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Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming
Edited by Markus Spöhrer, Edited by Beate Ochsner
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| on special |
normal price: R 5 287.95
Price: R 4 759.95
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| book description |
This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled†gaming and that preconceives users as either “able-bodied,†“normal†or as “disabled,†“deficit,†or “unable to play,†our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.Â
| product details |

Normally shipped |
Publisher | Springer International Publishing AG
Published date | 19 Dec 2023
Language |
Format | Hardback
Pages | 357
Dimensions | 210 x 148 x 0mm (L x W x H)
Weight | 0g
ISBN | 978-3-0313-4373-5
Readership Age |
BISAC | social science / media studies
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Normally shipped |
Readership Age |
Normal Price | R 6 964.95
Price | R 6 268.95
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Mason Coile
Paperback / softback
224 pages
was: R 517.95
now: R 465.95
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A terrifying locked-room mystery set in a remote outpost on Mars.
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An epic love story with the pulse of a thriller that asks: what would you risk for a second chance at first love?
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