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books
| book details |
From Pac-Man to Pop Music: Interactive Audio in Games and New Media
Edited by Karen Collins
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| on special |
normal price: R 8 673.95
Price: R 7 806.95
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| book description |
Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.
| product details |

Normally shipped |
Publisher | Taylor & Francis Ltd
Published date | 28 Jul 2017
Language |
Format | Hardback
Pages | 224
Dimensions | 234 x 156 x 0mm (L x W x H)
Weight | 570g
ISBN | 978-1-1384-5963-2
Readership Age |
BISAC | music / general
| other options |

Normally shipped |
Readership Age |
Normal Price | R 10 190.95
Price | R 9 171.95
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Mason Coile
Paperback / softback
224 pages
was: R 520.95
now: R 468.95
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