Bookshelf
| can't find it |

| browse books |
computer animation
 

| book details |

The Art of Game Characters

By (author) Leo Hartas





This book is currently unavailable. Enquire to check if we can source a used copy


| book description |

Computer and video games are the entertainment media of the 21st century, and game characters like Lara Croft and Mario are now as famous as Mickey Mouse and Homer Simpson. This definitive guide examines the appeal of these iconic characters from the early days of gaming to the present. A follow-up to the successful Art of Game Worlds, this book examines the remarkable work that goes into the creation of captivating, realistic game characters. Each subsection takes an in-depth look at a specific type of character and uses examples to discuss how that type is used effectively in games. All games enthusiasts, from amateur to expert, will benefit from this comprehensive and beautifully illustrated volume.

| product details |



Normally shipped | Enquiries only
Publisher | HarperCollins Publishers Inc
Published date | 14 Jun 2005
Language |
Format | Paperback / softback
Pages | 192
Dimensions | 235 x 210 x 15mm (L x W x H)
Weight | 662g
ISBN | 978-0-0607-2431-3
Readership Age |
BISAC | computers / computer animation


| other options |


| your trolley |

To view the items in your trolley please sign in.

| sign in |

| specials |

Helgoland: The Strange and Beautiful Story of Quantum Physics

Carlo Rovelli
Paperback / softback
208 pages
was: R 295.95
now: R 265.95
Available from overseas. Usually dispatched in 3 to 6 weeks


The Coming Wave: AI, Power and Our Future

Mustafa Suleyman
Paperback / softback
352 pages
was: R 295.95
now: R 265.95
Stock is usually dispatched in 6-12 days from date of order


The Order of Time

Carlo Rovelli
Paperback / softback
224 pages
was: R 295.95
now: R 265.95
Available from overseas. Usually dispatched in 3 to 6 weeks

Originally published in Italian: L'ordine del tempo (Milan: Adelphi Edizioni, 2017).